ADVENTURE MOUNTAINS
MoonLand GAMES
GAMES from other sites
Games Kids Play
collected by Geof Nieboer http://www.corpcomm.net/~gnieboer/gamehome.htmHead Catch
The way you play is: Many people line up against a wall. A chosen player goes to the front of the line with a ball. Then he or she either shouts "Head" or "Catch!" while throwing the ball. Whatever the person calls, the first has to do just the opposite; if the thrower calls "Head!", the first person has to catch the ball, and if the thrower calls "Catch!" the first person has to head the ball. If the first person either misses the ball or does the wrong thing, he/she is out and the play continues. But if the person does the right thing, he/she is still in, and the play still continues. Whoever is in last wins. Another version is: Everyone lines up against a wall with their hands behind their backs. The chosen thrower either throws the ball or fakes throwing it. If the thrower throws the ball, the catcher must catch it. If the catcher misses, he is out. If the thrower fakes the throw, the catcher is not allowed to jerk, move, or make any move that shows that he thought the ball was thrown. If he does, he is out. Whoever is in last wins. Contributed by Brian RothenbergDuck Duck Goose : In this game, kids sit down in a circle facing each other. One person is "it" and walks around the circle. As they walk around, they tap people's heads and say whether they are a "duck" or a "goose". Once someone is the "goose" they get up and try to chase "it" around the circle. The goal is to tap that person before they are able sit down in the "goose's" spot. If the goose is not able to do this, they become "it" for the next round and play continues. If they do tap the "it" person, the person tagged has to sit in the center of the circle. Then the goose become it for the next round. The person in the middle can't leave until another person is tagged and they are replaced.
Pom Pom : A square or rectangular playing area is chosen and boundaries are set. All players except the person who is "it" begin behind one of the boundaries. "It" goes to the middle of the playing area. When everyone appears ready, "it" calls, "Pom pom!" That is the cue for everyone to leave their safety area behind the boundary and to run across the playing area to the other boundary. "It" tries to tag as many people as possible. If a player is tagged, s/he joins "it" in the middle to help. The game ends when all players have been tagged. The last player to get tagged becomes "it" for the next round. Contributed by Sarah Buhman
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